We just released the first scene of the Overgrowth webcomic -- click here to check it out! Comic Viewer We found that making storyboards is a fun way to get a better sense of…
Most people see E3 as a tradeshow mainly good for creating a press frenzy for mainstream game companies and their upcoming products. However, while E3 doesn't seem super indie…
Here is what is new in Overgrowth in this weekly alpha. If you are confused what a weekly alpha is, or even what Overgrowth is, please read our fancy FAQ. Basically, we are…
This is a post from Mikko Tarmia who is the composer for all of Overgrowth's music. Rise of the Virtual Orchestra Most of the orchestral music used in games, movies, and…
We have some new cursors for Overgrowth courtesy of the awesome Iiro Jppinen. These will show up in Monday's alpha build and will nicely replace the existing cursors. Our cursors…
Game developers often talk about balance. Fighting should be balanced. Characters should be balanced. Weapons should be balanced. Balance is definitely important. But I think there…
As some of you know I've been in LA this week hanging out at E3. Having, never attended E3 before, I wasn't sure what to expect. As you may have seen on the Overgrowth Facebook…
A couple weeks ago I did a drawing tutorial. A few people mentioned that they would like to see how I do coloring also. It is actually very simple. Below is an animated gif…
Here is what is new in Overgrowth in this weekly alpha. If you are confused what a weekly alpha is, or even what Overgrowth is, please read our fancy FAQ. Basically, we are…