One thing that has been bothering me about the Overgrowth alphas is that the map editor requires a manual. It has a ton of awesome features, but the only way to access many of them…
Mainstream video games these days are a huge investment. It's hard to put $60 million on the line for anything but a sure bet. So big video game companies tend to be risk averse…
Enough time has passed that I've collected another wave of silly conversations from our Meebo live chat widget. For every ridiculous conversation, there are probably about 5…
Since Overgrowth mostly takes place outdoors, we put a lot of effort into making the sky look nice. We've already talked about the sun placement tools and atmospheric haze, but now…
Some of our fans have made some great Overgrowth wallpapers and Wolfire wallpapers. I thought it would be cool to make some Overgrowth wallpapers of my own but I wasn't really sure…
Here is what is new in Overgrowth in this weekly alpha. If you are confused what a weekly alpha is, or even what Overgrowth is, please read our fancy FAQ. Basically, we are…
In the same vein as our Cletus Clay post, we'd like to give a shout out to Cliffski at Positech Games for helping rabbits achieve their dream of space travel. Cliffski is…
Each week in our alpha post, we briefly list the latest changes to Overgrowth. Some weeks we have a bunch of cool new features to point out, but other weeks it's a bit harder to…
This has been a long time coming, but this upcoming alpha will have the item browser hooked up! Hale, the man behind the Foothold map, among other contributions, created all of the…