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Please beta test our new blog system

Please beta test our new blog system

November 19th, 2009

For a long time, we've been preaching about how awesome the cloud is and championing Google App Engine and Amazon Cloudfront. However, one thing that has bothered me for a while is…

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Volumetric heat diffusion skinning

Volumetric heat diffusion skinning

November 19th, 2009

After seeing our rigging tutorial, a number of you asked me how we calculate our vertex weights. However, many of you reading the blog are probably asking yourselves a more basic…

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Overgrowth fan art spotlight - Ylvali

Overgrowth fan art spotlight - Ylvali

November 18th, 2009

Today it is my pleasure to share more wonderful works from the fan art thread. The pieces featured below were created by Ami (aka Ylvali). We were fortunate enough to hear first…

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Overgrowth alpha 53

Overgrowth alpha 53

November 16th, 2009

Here is what is new in Overgrowth in this weekly alpha. If you are confused what a weekly alpha is, or even what Overgrowth is, please read our fancy FAQ. Basically, we are…

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Xtreme plant optimization

Xtreme plant optimization

November 15th, 2009

A lot of people have mentioned the plants as an area we could improve in Overgrowth. For this reason, I made a point of trying out games that have great plants, such as Crysis, S.T…

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Wolfire IRC channel

Wolfire IRC channel

November 14th, 2009

Mibbit is a small web startup that provides a web-standards-based widget to interface with IRC channels. Sort of like the recently-mentioned Meebo, but for IRC chat rooms instead…

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Character shadows

Character shadows

November 13th, 2009

The existing Overgrowth shadows worked well for static shadows and ambient occlusion, but didn't have the detail required for character shadows. To achieve high-quality character…

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Secret Meebo Party

Secret Meebo Party

November 13th, 2009

Meebo is a local startup whose main goal is to bring chat to the web browser. At meebo.com, you can log into to most messenger services from within your browser. They are also…

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Ragdoll Update

Ragdoll Update

November 11th, 2009

Better-looking ragdolls were recently spotted in Overgrowth. Some say this is because the rigging editor has allowed the physics engine to befriend the graphics engine. Wolfire on…

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