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Interview with David Rosen

Interview with David Rosen

December 21st, 2008

Since we announced Overgrowth, we have been doing a number of small interviews with various sites. We will probably post a compilation at some point, but one inteview in particular…

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Off the Grid Terrain

Off the Grid Terrain

December 20th, 2008

Hey guys, here is the first part of the long ago promised post on our terrain simplification. Like most other 3D games, we're generating terrain meshes from heightmaps. The easiest…

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Top 10 Indie Video Games for the Holidays

Top 10 Indie Video Games for the Holidays

December 19th, 2008

Here are some kick ass independent games to play while you are waiting in-between alphas of Overgrowth! Why should you check out indie games? I think Ron Carmel of 2D Boy says it…

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Overt Ops continues!

Overt Ops continues!

December 18th, 2008

Overt Ops Commando Hey guys, here is a small update to Overt Ops. In case you don't know what this is, the idea is basically that Wolfire is a tiny, indie game company. However…

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Overgrowth Alpha 5 unleashed!

Overgrowth Alpha 5 unleashed!

December 17th, 2008

Hey guys, you can get the fifth weekly alpha of Overgrowth in the usual place! If you haven't preordered yet, I hear that this week is the best week to preorder Overgrowth. New…

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6 Tips For Game Devs (from the Gaming SDForum)

6 Tips For Game Devs (from the Gaming SDForum)

December 15th, 2008

Hey guys, I recently attended a conference about the video game industry: the Gaming SDForum. During the conference I had the chance to hear the inside scoop from a lot of industry…

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Gish design tour

Gish design tour

December 15th, 2008

This third design tour is about Gish by Cryptic Sea. Be sure to click here to watch this in HD! Press the triangle button for captions (download transcript) I asked Edmund McMillen…

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Wolfire now accepts Google Checkout

Wolfire now accepts Google Checkout

December 14th, 2008

Hey guys, I know a lot of you have avoided PayPal and have been contacting us on AIM, etc. for ways to buy Overgrowth without using it. It's frustrating because for a long time…

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First Building in Overgrowth

First Building in Overgrowth

December 12th, 2008

Aubrey was showing me some of the new assets he has been working on as of late. He has been making some awesome blocks, pillars, walls, roofs, and other architecture. He was…

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