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Indie Friendly Online Distributors

Indie Friendly Online Distributors

January 7th, 2009

As a small indie developer, we don't have the resources to make a bunch of CDs and boxes for Overgrowth. The good news is that physical retailers are out and online distribution is…

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Multiplayer News

Multiplayer News

January 7th, 2009

Hi everyone, I'm Henry. Although this is a very late introduction, I've actually been working with Wolfire since 2005. You might know me from the Windows port of Black Shades, and…

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Overgrowth Alpha 8

Overgrowth Alpha 8

January 6th, 2009

Has it been a week already? That means it's time for a new build of Overgrowth. If you're just tuning in, we are doing something a little unusual with our development on our…

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Pen and paper: next-gen design tools

Pen and paper: next-gen design tools

January 5th, 2009

When designing algorithms for 3D rendering, it's often tricky for me to visualize what I'm doing. I find that if I stop for a few seconds and sketch the idea out using pen and…

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Free Lugaru Postmortem

Free Lugaru Postmortem

January 4th, 2009

Free LugaruA few weeks ago, we tried something new. We gave Lugaru away 100% for free in a holiday promotion. It was only covered by a few big sites, the largest two being the…

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Aquaria design tour

Aquaria design tour

January 2nd, 2009

The last post had many design tour requests, so I picked one of the most popular for this week. Sorry it took so long; it's a long game! This is the fourth design tour, and it is…

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Overgrowth Level Concepts

Overgrowth Level Concepts

January 2nd, 2009

One challenge I have as the artist on Overgrowth is working with David so that each area can help tell the story of the game. As a gamer, I don't like having to sit through drawn…

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Happy New Year!

Happy New Year!

December 31st, 2008

Happy New Year! Wolfire New Years It seems like just yesterday we officially formed Wolfire Games and announced Overgrowth. In just a few short months, I think we have accomplished…

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Tiki Towers: the man fights back

Tiki Towers: the man fights back

December 30th, 2008

It's things like this that make me proud to be an indie game developer. RealArcade, a subsidiary of RealNetworks, recently released Tiki Towers, a game that looks quite similar to…

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