Overgrowth Alpha 99

October 05, 2010

Here is what is new in Overgrowth in the 99th weekly alpha. If you are confused what a weekly alpha is, or even what Overgrowth is, please read our fancy FAQ. Basically, we are developing a massive video game from the ground up -- we are able to do this completely independently by accepting preorders for the game before it's done!

Overgrowth

Here are some of the latest highlights from the SVN repository.

  • Finished group imposters for now (see blog post)
  • Automatic animation mirroring (e.g. so a left wallrun can use a mirrored right wallrun animation)
  • Ctrl-shift-a to select similar groups (e.g. to select all trees)
  • Ctrl-shift-I to disable imposters for selected groups
  • Better texture packing of non-square textures
  • Cursor caches texture references (more efficient)

Alpha 99 Here's a right-leg-back combat pose, and its mirrored equivalent.

Thanks as always for all the support! See you guys in IRC and the forums.


Posted in Alpha by Jeffrey Rosen



ImpostersLugaru HD is now on Steam